|
View previous topic :: View next topic
|
| Author |
Message |
Rhombixx
Joined: 21 Feb 2005 Posts: 1
|
Posted: Mon Feb 21, 2005 10:17 pm Post subject: visualizing mirrors that can be dragged, with light paths. |
    |
|
I am trying to model a system of mirrors with a camera that gets images that have been bounced of many mirrors, and I would like to be able to drag the mirrors around (ie: in a mechanism type mode) and have the light cones, that represent the cameras view, update dynamically, instead of having to rebuild all the time.
The first problem is basically a time saving problem, as I currently model with a series of semi transparent extrudes.
The big problem is, how can I make the cone of the cameras view not error out if it goes off the edge of a mirror ? ie : how can if just keep shining thru for that portion ?
Any help would be much appreciated,
Thanks. |
|
| Back to top |
|
 |
|